作者 主题: 【GURPS cyberpunk】第一章 角色  (阅读 1366 次)

副标题: 先弄到人物类型,后面的再说

离线 cmoon

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Re: 【GURPS cyberpunk】第一章 角色
« 回帖 #15 于: 2019-10-25, 周五 23:44:39 »
间谍Spy
在一个信息就是力量的社会里,优秀的间谍将会很受欢迎。间谍是秘密获取信息的专家——军事机密、工业过程、生化或遗传公式、企业商业计划——所有的这些都是可以卖给知道该将其卖给谁的人的商品。间谍也可能被要求从事破坏工作。
有许多不同的间谍技巧。间谍通常会对目标进行渗透,或者与目标的员工交朋友。他(或她)可能会使用飞贼或网络狂奔者的技术来窃取信息或原型设备。有些间谍从不接近目标;他们运用高智商的分析技巧将公共信息汇集成不为人知的结论。
间谍通常会为某个特定的群体工作——成功的自由间谍很少,因为他们很快就会进入前雇主的“知道太多了”名单。
一个好的间谍至少应该具备以下几个优势:敏锐听觉、超凡魅力、战斗反射、危险感应、逼真记忆、语言天赋、幸运和坚强意志。多重身份,无论是暂时的还是永久的,都是非常宝贵的优势。共有的劣势有责任、敌人、狂热、疑神疑鬼、责任感(来自长期的压力),甚至还有多重人格。
必要的技能将部分取决于间谍的“掩护”,但几乎所有人都能使用做戏、地域知识、光束武器、斗殴、电脑操作、爆破、脱逃、唬骗、伪造文书、物品藏身、审问、开锁、摄影、性感、跟踪、潜行、黑街和追踪。和贼一样,间谍经常使用用于盗窃的赛博技术。
劇透 -   :
In a society where information is power, good spies will be in high demand. The spy is a specialist at covertly acquiring information — military secrets,industrial processes, biochemical or genetic formulae, corporate business plans — all salable goods to someone who knows who to sell them to. A spy might also be called upon for sabotage work.
There are many different techniques of spying. A spy many infiltrate the target, or make friends with employees of the target. He (or she!) may use the techniques of the cat-burglar or netrunner to steal information or prototypes. Some spies never go near the target; they use high Intelligence Analysis skills to assemble public information into non-public conclusions.
 A spy usually works for a particular group — successful freelancers will be rare, as they quickly find their way onto an ex-employer's list of those who "Know Too Much."
 A good spy should have at least a few of these advantages: Acute Hearing, Charisma, Combat Reflexes, Danger Sense, Eidetic Memory, Language Talent, Luck and Strong Will. Extra identities, temporary and permanent, are very valuable. Common disadvantages will be Duties, Enemies, Fanaticism, Paranoia, Sense of Duty and (from prolonged stress) even Split Personality.
Necessary skills will depend in part on the spy's "cover," but almost all can use Acting, Area Knowledge, Beam Weapons, Brawling, Computer Operation, Demolitions, Escape, Fast-Talk, Forgery, Holdout, Interrogation, Lockpicking, Photography, Sex Appeal, Shadowing, Stealth, Streetwise and Tracking. Like thieves, spies will frequently rely on stealth-oriented cybertech.
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Re: 【GURPS cyberpunk】第一章 角色
« 回帖 #16 于: 2019-10-25, 周五 23:44:58 »
街痞Street Op
这是一个俚语,指的是街头干员,有一些贬义的含义——至少对公众来说是这样。但有些街头干员会将其作为一种荣誉徽章。“是啊,我是个街痞。所以呢??”
“街痞”也被称为“叛客”、“渣滓”、“下等人”、“人渣”、“害虫”、“甩头族”、“街头武士”以及其他不适合公开发表的名字。“街痞”通常指的是生活在城市街道上的位于底层社会的、地位低下的骗子。有些街头干员会像鬣狗一样聚集在一起,捕食任何比它们小或弱的动物;另一些人仍然是独行者——不稳定的个体,不适应正常的社会。在大多数的赛博朋克世界里,赛博朋克世界中高速的社会变革造就了大量的难以接受技术冲击的边缘人。
街道是暴徒们的人才市场,他们经常需要廉价的一次性打手。大多数街痞愿意为了一美元做任何事情。
除了他们自己小圈子里的规矩之外,叛客在不承认任何其他的法律,并且精于暴力和恐吓。那些买得起(或偷得到)它的人会使用赛博植入,特别当它看起来“特别暴力”的话——植入的尖牙,发光的刀刃等等。
成瘾、年轻、外貌、嗜血、贪婪、文盲、贫穷、虐待狂、社会污点和社会地位都是合适的劣势。干员们不太会有社交优势,但战斗反射、高痛阈、韧性和声誉都是有用的。大多数叛客将坚持用于战斗和偷窃的技能,以及生存(城市)和黑街。
劇透 -   :
This is the slang term for a street operative, and has somewhat derogatory connotations — at least to the general public. Some street ops adopt it as a badge of honor. "Yeah, I'm a street op. So??"
Also known as punks, dregs, lowlife, scum, vermin, headbangers, street samurai and other names not fit for publication,street ops are generally low-class,lowstatus hustlers who, for the most part, live on the city streets. Some band together like hyena packs, preying on anyone smaller or weaker than themselves; others remain loners — unstable individuals who don't fit into normal society. The high rate of social change in most cyberpunk worlds claims its share of victims in the form of techno-shocked outsiders.
The streets are a fertile recruiting ground for mobs, who often need cheap, disposable muscle. Most street ops will do almost anything for a buck.
Punks recognize no law outside their own small circle, and are well versed in violence and scare tactics. Those who can afford (or steal) it use cybertech, especially if it has a violent "look" — implanted fangs, glowing rippers, etc.
Addiction, Youth, Appearance, Bloodlust, Greed, Illiteracy, Poverty, Sadism, Social Stigma and Status are all appropriate disadvantages. Social advantages are unlikely, but Combat Reflexes, High Pain Threshold, Toughness and Reputation are all useful. Most punks will stick to combat- and thief-oriented skills, along with Survival (Urban) and Streetwise. 
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Re: 【GURPS cyberpunk】第一章 角色
« 回帖 #17 于: 2019-10-25, 周五 23:45:26 »
技师Technician
在21世纪的高科技世界里,人们总是需要有能力的技师。在一定程度上,技师们能够掌握自己的命运。企业对于让顶尖科学家辞职这种事非常敏感——大多数企业的态度会是“如果我们不能聘用你,就没有人能聘用你。”其他技师只是天生的修补匠——他们可能会经营一家小型修理店,或者在做着一份日常工作的同时,做一些额外的修理工作。
无论何种情况,技师们都应该精通其专业领域内的技能。优势和劣势的选择是无限的。由于他们对硬件的喜爱,大多数的技师都会使用一些赛博科技——许多人对他们的工作难以自拔,以至于他们的身体几乎完全由机械和赛博系统组成!
劇透 -   :
In the high-tech world of the 21st century, competent techs are always in demand. Good technicians can write their own ticket — to a certain extent. Corporations can be very touchy about letting their top scientists resign — the prevailing attitude is "If we can't have you, no one will." Other techs are just natural tinkerers — they may run a small repair shop, or keep a regular day job and do repair work on the side.
Whatever the case, a technician should be well-skilled in his area(s) of expertise. Advantage and disadvantage possibilities are limitless. Most techs, because of their affinity for hardware, will make some use of cybertech — many will be so enthralled with their work that they will be made up almost totally of mechanical and cybernetic systems!
« 上次编辑: 2019-10-26, 周六 11:54:47 由 cmoon »
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不比任何人高尚,也不比任何人低劣。
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Re: 【GURPS cyberpunk】第一章 角色
« 回帖 #18 于: 2019-10-25, 周五 23:46:34 »
盗贼Thief
盗贼是职业罪犯(与许多其他赛博朋克角色不同,他们可能会为了职责或获得愉悦感而犯罪)。成功的盗贼通常会在精神上和身体上都被高度的赛博格化,以获得他们所能获得的一切优势。任何类型的盗贼都有许多共同的优势——警觉、敏锐听觉和敏锐视觉、双巧手、眼线、双关节、夜视和幸运。敌人、个人标记、自负、贫穷、声誉和疑神疑鬼都是典型的劣势。有多种不同类型的盗贼,每一种都有自己的专业技能。
飞贼:潜入保护严密的办公室或住宅的专家。有时他会为一家企业从事工业间谍活动或破坏活动,有时他会与一个由掮客组建的op团队合作。而有些人则是完完全全的独行侠,自行策划他们自己的盗窃,把偷来的东西卖到给可靠的买家。
飞贼的重要技能包括杂技、地域知识、攀爬、电子(安全系统)、伪造文书、跳跃、开锁、奔跑、潜行、黑街和投掷。适当的改造将为其增加夜视能力、灵活度和地域知识。
武装劫匪:这类盗贼的专长是用暴力威胁别人,抢走别人的钱或其他物品。注意,并非所有武装劫匪都使用枪支;有些人会使用刀爪、匕首和类似的武器。武装劫匪的范围从小巷里的抢劫犯到专门银行和军械库的专家不等。有用的技能包括光束武器、枪械、潜行、追踪(摆脱追击)、驾驶、战术和地域知识。
劫机客:劫机客是专门从事载具劫运的武装劫匪——通常是为了获取货物。劫机客大多是优秀的组织者,因为他们的行动需要不止一个人参与。当他计划一项工作时,他要么会去找一个可靠的掮客,要么会使用自己的op团队。
一些劫机客是可以被雇佣的——能者价高!另一些人则是为了自己的利益、报复或理想而工作。
优秀的劫机客需要具备管理、光束武器或枪支、伪装、爆破、情报分析、驾驶、跟踪,还有可能具备炮手和水下爆破等技能。
小毛贼:人口过多的城市里到处都是这样的小毛贼。让一个人背对着他的车一会儿,他好会发现它被偷得只剩下车架了。这一类别还包括常见的扒手、砸窗劫匪。
很少有能买得起赛博科技的小毛贼。他们擅长的技能有攀爬、奔跑、开锁、扒窃和手上功夫。
 
劇透 -   :
The thief is a professional criminal (as opposed to many other c-punk characters, who may commit crimes in the line of duty or for pleasure). Successful thieves will often be heavily cyborged — both mentally and physically — to get every edge they can. Many advantages are common to any type of thief — Alertness, Acute Hearing and Vision, Ambidexterity, Contacts, Double-Jointed, Night Vision and Luck. Enemies, Trademarks, Overconfidence, Poverty, Reputation and Paranoia are typical disadvantages. There are several different types of thief, each with his own specialized skills.
 Cat Burglar: A specialist in getting into well-protected offices or dwellings. Sometimes he's committing industrial espionage or sabotage for a corporation, other times he's working with an op team put together by a fixer. Some are strictly solo operatives, planning all their own heists and dealing the stolen goods to a reliable fence.
Important skills for a cat burglar include Acrobatics, Area Knowledge, Climbing, Electronics (Security Systems), Forgery, Jumping, Lockpicking, Running, Stealth, Streetwise and Throwing. Appropriate enhancements would increase night-sight, dexterity and area knowledge.
Armed Robber: This thief's specialty is taking money or other goods away from people by threatening them with violence. Note that not all armed robbers use guns; some will use razor claws, knives and similar instruments. Armed robbers range from back-alley muggers to specialists in banks and armories. Useful skills include Beam Weapons, Guns, Stealth, Tracking (to throw off pursuit), Driving, Tactics and Area Knowledge.
Hijacker: The hijacker is an armed robber who specializes in vehicles - usually to get their cargoes.Hijackers are usually good organizers,as the scope of their operations demands more than one person be involved. When planning a job he will either deal with a reliable fixer or use an op team of his own.
Some hijackers are for hire — the best command a steep rate! Others work strictly for their own reasons, be it profit, revenge or idealism.
 A good hijacker will need skill in Administration, Beam Weapons or Guns, Camouflage, Demolitions, Intelligence Analysis, Driving, Shadowing and possibly Gunner and Underwater Demolitions.
Petty Thief: Overpopulated urban sprawls swarm with common thieves. Let someone turn their back on their groundcar for a moment, and they'll find it stripped down to the frame. This category also encompasses the common pickpocket, purse-snatcher and smash-and-grab robber.
Very few thieves of this caliber can afford any cybertech. They specialize in skills such as Climbing, Running, Lockpicking, Pickpocket and Sleight of Hand.
« 上次编辑: 2019-10-26, 周六 11:39:45 由 cmoon »
超级英雄D20规则M&M全力翻译中,若感兴趣或是想为之出一份力都请加群:737751959
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不比任何人高尚,也不比任何人低劣。
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