And then there's SilCore that works with d6 take highest + bumping.
Do you think it is easier than just do 12*8？I doubt remembering the highest and lowest and then do plus/minus could be more complex...
(There will not be 36*29 in low levels and common adventures anyway)
Basic SilCore is:
1. Roll d6s
2. Take highest roll.
>If you have no multiple 6s, then you're done.
3. If you have more than one 6s (e.g. 6,6,6,6,5,4) Than you add +1 for every identical result (in this case, with 4 sixes it becomes 6+3=9)
> It you are rolling physical dice, that means you
i) Either find the highest dice, or,
ii) With multiple 6s, count the number of 6s then +5.
(Kinda weird though that for all of them you're only picking problems with SilCore... Nevermind, that's not important.)
like I said before:
"You easy isn't my easy." You've been used to your mechanics, your POV will of course be different from mine. And there will always be people who think SilCore is harder to get than your system, cause people are wired differently. (Seriously, if we switch position I won't expect you to get or like my Hexa, cause it's just how we are all wired. I've been through this same hoops for so many times before back when I still cared about these stuffs that I don't do expectations anymore... v=3=v )
Those previous rolls are just there to say that there are more ways to use a dice, not about which of them are better or worse than yours. Again, I don't really care what kind of mechanics you want to use, cause personal preferences are personal. And this here is not
a mechanics problem in the first place.
Think about how you are going to sell your POV to the people who don't have them. That's the thing your need to do right now. (Note: "Selling a product" has nothing to do with "trying to get people to agree that your product is the best."
Think like a salesperson, not a loving parent.)
Welp, that's all I have on this, so guess I'll bow out. Good luck man. -w-b