作者 主题: 【Bestiary 1】地蜥人(Xulgath)  (阅读 12420 次)

副标题: 依旧是版权怪改名,原战蜥人

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【Bestiary 1】地蜥人(Xulgath)
« 于: 2020-11-09, 周一 17:18:18 »
地蜥人(Xulgath)
这些形似爬行类的类人生物生活在幽暗地域(Darklands)的最顶层,地蜥人(许多地表居民会将他们称为战蜥人)会在入侵者踏入他们的势力范围时立刻发动攻击。他们生活在简单的家族式社区中,为了生存而与幽暗地域的其他敌对群体和好斗居民战斗。地蜥人偶尔会袭击地表的居民点,这种行为通常是在残忍、嗜血的首领的命令下发生,而这些首领自身又通常被更为强大的生物所奴役,比如娜迦(nagas)或恶魔(demons)。一名典型的地蜥人通常会有灰色、暗灰色或灰白的鳞片,长长的尾巴以及顺着整个脊柱的骨质突起物。地蜥人一般有5尺高,150磅重。
尽管现在的地蜥人十分野蛮且分散在各处,但他们曾是主物质世界中最早崛起的智能类人生物之一,统治着疆域遍及幽暗地域的庞大帝国。时至今日,能够保存至这个时代的只剩下某些较大洞穴中的石质金字塔废墟和破碎城市。一部分地蜥人仍旧生活在这些废墟中,崇拜着祖先的成就;有一部分地蜥人将这些地区视为禁地,任由幽暗地域的虫豸们肆虐其中。智者们无法就古地蜥人文明衰落的原因得出统一的结论。有些人认为这是与蛇人(serpentfolk)长年战争的败果,而有的人则认为是恶魔崇拜从内部腐蚀了这个文明。
当然,许多地蜥人聚居地在今天仍旧信奉恶魔,他们向这些来自深渊(Abyss)的可怖生物效忠并献上活祭。地蜥人萨满偶尔会呼唤并束缚次级恶魔来帮助群体,但过于深入研究神秘学的萨满很可能会召唤出太过强大的魔族,使得地蜥人部族反遭奴役或被直接毁灭。

引述: 边栏:宝藏与奖励
地蜥人宝藏(Xulgath Treasure)
地蜥人较为原始,他们使用石质以及其他从地表回收的材料制造的工具和武器。这些复制品多为简易武器以及少量的军用近战武器,外加一些简易投掷远程武器。更先进的地蜥人部落可能有能力制作低等级的魔法护符(magical talismans),比如潜能水晶(potency crystal)和回返扣环(returning clasp;此物品我没找到对应的翻译,怀疑是写错了)。

引述: 边栏:额外学识
地蜥人社会(Xulgath Society)
地蜥人崇尚武力,社区领袖通常为其中最强大的个体。领导人的支配地位很少会受到质疑,直至更强的地蜥人认为是时候改朝易主为止。之后两名地蜥人会展开一场死斗,并由胜利者获得权力。



原文
劇透 -  原文:
Xulgath
Reptilian humanoids who live in the uppermost reaches of the Darklands, xulgaths (known as troglodytes to many surface-dwelling folk) often attack intruders in their territory on sight. They live in simple familial communities, battling rival groups and other aggressive Darklands inhabitants in order to survive. They occasionally raid surface settlements, usually at the behest of cruel, bloodthirsty leaders who are often themselves in the thrall of more powerful creatures like nagas or demons. A typical xulgath has dull gray, dark gray, or ashen scales, with a long tail and bony protrusions that run the length of its spine. A typical xulgath is 5 feet tall and weighs 150 pounds.
Although today the xulgaths are brutal and scattered, they were one of the first intelligent humanoids to rise in the primeval world, once ruling over a mighty empire that stretched throughout the Darklands. Today, all that remains of this era are ruins of massive stone ziggurats and crumbling cities found within some of the larger caverns. Some groups of xulgaths continue to live among these ruins, venerating their ancestors’ accomplishments, while others consider these areas taboo and leave them to become infested with Darklands vermin. Sages don’t agree on why the ancient xulgath civilization fell. Some suspect it was the result of a loss of several wars waged against serpentfolk, while others suggest that the corruptive influence of demon worship rotted their culture from within.
Certainly, many xulgath settlements continue to worship demons to this day, paying homage and offering live sacrifices to terrible creatures from the Abyss. Occasionally, a xulgath shaman can call forth and bind a lesser demon to help serve the group, but a shaman who delves too deep into occultism might summon a more powerful fiend that either tears the xulgaths to pieces or enslaves?them.

XULGATH TREASURE
Xulgaths are relatively primitive, using tools and weapons of stone and other materials scavenged from the surface. These can replicate most simple and a few martial melee weapons, as well as simple thrown ranged weapons. An advanced tribe of xulgaths might be able to craft low-level magical talismans, such as a potency crystal or a returning?clasp.

XULGATH SOCIETY
Xulgaths respect strength, and the leader of a community is usually the strongest of all of them. The leader’s dominance is rarely questioned until a potentially stronger xulgath believes it’s time for a change in rulership. The two xulgaths then face off in a fight to the death, with the victor claiming rule.
没有团,为什么还要翻译规则呢?
当然是为了友情了

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Re: 【Bestiary 1】地蜥人(Xulgath)
« 回帖 #1 于: 2020-11-09, 周一 17:18:31 »
地蜥人战士(Xulgath Warrior)    生物 1
地蜥人战士以愤怒与残忍作为手段,他们时刻准备着下一场战斗。他们从战斗中领取奖励——这包括从被击败的敌人身上搜刮的武器和物品,以及从俘虏肉体上割下的可怕战利品进行装饰——这些奖励十分受这些恶毒爬虫的喜爱,而那些在护甲和鳞片上布置最多装饰品的勇士则可以获得同族的最高敬意(或恐惧)。
CE 中型 类人 地蜥人 
察觉 +6;黑暗视觉(darkvision)
语言 龙语,地底通用语
技能 运动+7,隐秘+5
力量 +4,敏捷 +2,体质 +3,智力 -1,感知 +1,魅力 +0
物品 棍棒,标枪(3)

AC 16;强韧 +8,反射 +7,意志 +4
HP 21
恶臭灵光,嗅觉)30尺。进入该区域的生物必须尝试1次DC16的强韧豁免。失败则会恶心1(sickened),大失败的生物还会使速度承受-5尺状态减值,持续1轮。在此灵光内,生物要从恶心状态中恢复的话,会在豁免中承受-2环境减值。成功通过豁免的生物会临时免疫(temporarily immune)所有地蜥人的恶臭,持续1分钟。

速度 25尺
近战单动 棍棒+9,伤害 1d6+4 钝击
近战单动 啃咬+9,伤害 1d6+4 穿刺
近战单动 爪抓+9(灵巧),伤害 1d4+4 挥砍
远程单动 棍棒+7(10尺投掷),伤害 1d6+4 钝击
远程单动 标枪+7(30尺投掷),伤害 1d6+4 穿刺

原文
劇透 -  原文:
Xulgath Warrior
Xulgath warriors strike with fury and eager cruelty, always ready for the next fight. The taking of prizes from battle—including weapons and items stolen from defeated foes along with grislier trophies harvested from fallen victims’ flesh—is a popular pursuit among these vicious reptiles, and those whose armor and scales are most adorned are awarded the greatest respect (and perhaps fear) from their kin.
XULGATH WARRIOR CREATURE 1
CE MEDIUM HUMANOID XULGATH
Perception +6; darkvision
Languages Draconic, Undercommon
Skills Athletics +7, Stealth +5
Str +4, Dex +2, Con +3, Int –1, Wis +1, Cha +0
Items club, javelin (3)
AC 16; Fort +8, Ref +7, Will +4
HP 21
Stench (aura, olfactory) 30 feet. A creature that enters the area must attempt a DC 16 Fortitude save. On a failure, the creature is sickened?1, and on a critical failure, the creature also takes a –5-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths’ stenches for 1 minute.
Speed 25 feet
Melee [one-action] club +9, Damage 1d6+4 bludgeoning
Melee [one-action] jaws +9, Damage 1d6+4 piercing
Melee [one-action] claw +9 (agile), Damage 1d4+4 slashing
Ranged [one-action] club +7 (thrown 10 feet), Damage 1d6+4 bludgeoning
Ranged [one-action] javelin +7 (thrown 30 feet), Damage 1d6+4 piercing
没有团,为什么还要翻译规则呢?
当然是为了友情了

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Re: 【Bestiary 1】地蜥人(Xulgath)
« 回帖 #2 于: 2020-11-09, 周一 17:18:56 »
地蜥人潜伏者(Xulgath Skulker)    生物 2
社区的潜伏者会在地蜥人聚集地进行巡逻——有些人将这称为‘鬼巡’。这些地蜥人擅长潜行,从阴影中突然发动攻击或伏击敌人。
CE 中型 类人 地蜥人  
察觉 +7;黑暗视觉(darkvision)
语言 龙语,地底通用语
技能 运动+8,隐秘+8,贼活+8
力量 +3,敏捷 +4,体质 +2,智力 -1,感知 +1,魅力 +0
物品 匕首(4)

AC 19;强韧 +8,反射 +10,意志 +5
HP 28
恶臭灵光,嗅觉)30尺。同地蜥人战士(Xulgath Warrior)
抑制恶臭自由 地蜥人潜伏者能够以自由动作压制自身的恶臭灵光,用于更好地隐藏自身的存在。他能够以自由行动重开恶臭灵光。

速度 25尺
近战单动 匕首+10(灵巧,娴熟,多用S),伤害 1d4+3 穿刺
近战单动 啃咬+9,伤害 1d6+3 穿刺
近战单动 爪抓+10(灵巧,娴熟),伤害 1d4+3 挥砍
远程单动 匕首+10(灵巧,10尺投掷,多用S),伤害 1d6+3 穿刺
潜行 若地蜥人潜伏者在其回合开始时对于某生物来说是无踪(undetected)或者对其来说仅仅是藏匿(hidden)的话,那么直至地蜥人潜伏者的回合结束为止,该生物对于地蜥人潜伏者的攻击均为处于措手不及(flat-footed)
偷袭 地蜥人潜伏者对措手不及(flat-footed)的生物造成额外1d6点精准伤害(precision damage)

原文
劇透 -  原文:
Xulgath Skulker
Xulgath warrens are patrolled—some might say “haunted”—by the community’s skulkers. These xulgaths specialize in stealth, striking swiftly from the shadows and otherwise ambushing foes.
XULGATH SKULKER CREATURE 2
CE MEDIUM HUMANOID XULGATH
Perception +7; darkvision
Languages Draconic, Undercommon
Skills Acrobatics +8, Stealth +8, Thievery +8
Str +3, Dex +4, Con +2, Int –1, Wis +1, Cha +0
Items dagger (4)
AC 19; Fort +8, Ref +10, Will +5
HP 28
Stench (aura, olfactory) 30 feet. As xulgath warrior.
Stench Suppression [free-action] A xulgath skulker can suppress its stench aura as a free action to better hide its presence. The skulker can resume its stench aura as a free action.
Speed 25 feet
Melee [one-action] dagger +10 (agile, finesse, versatile S), Damage 1d4+3 piercing
Melee [one-action] jaws +9, Damage 1d6+3 piercing
Melee [one-action] claw +10 (agile, finesse), Damage 1d4+3 slashing
Ranged [one-action] dagger +10 (agile, thrown 10 feet, versatile S), Damage 1d4+3 piercing
Hidden Movement If a xulgath skulker starts its turn undetected by a creature or merely hidden from it, that creature is flat-footed against the skulker’s attacks until the end of the skulker’s turn.
Sneak Attack A xulgath skulker deals an additional 1d6 precision damage to flat-footed?creatures.
没有团,为什么还要翻译规则呢?
当然是为了友情了

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Re: 【Bestiary 1】地蜥人(Xulgath)
« 回帖 #3 于: 2020-11-09, 周一 17:19:09 »
地蜥人头领(Xulgath Leader)    生物 3
地蜥人头领通常为社区内最强大、暴力的成员——不过在某些情况下,特别是较大的群体中,地蜥人很可能是被强大的恶魔信徒或其他怪物所领导,他们将地蜥人作为仆人或奴隶来使役。
CE 中型 类人 地蜥人  
察觉 +9;黑暗视觉(darkvision)
语言 龙语,地底通用语
技能 运动+11,威吓+6,隐秘+6
力量 +4,敏捷 +1,体质 +2,智力 -1,感知 +2,魅力 +1
物品 胸甲,巨斧,标枪(4)

AC 20;强韧 +9,反射 +6,意志 +9
HP 44
恶臭灵光,嗅觉)30尺。同地蜥人战士(Xulgath Warrior),不过DC为19

速度 25尺
近战单动 巨斧+11(横扫),伤害 1d10+6 挥砍外加削弱打击
近战单动 啃咬+11,伤害 1d6+6 穿刺外加削弱打击
近战单动 爪抓+11(灵巧),伤害 1d4+6 挥砍
远程单动 标枪+8(30尺投掷),伤害 1d6+4 穿刺
削弱打击单动 目标必须成功进行DC20的强韧豁免,失败则会力竭1(enfeebled),重击为力竭2,持续1轮

原文
劇透 -  原文:
Xulgath Leader
Xulgath leaders are usually the strongest, most violent members of a community—although in some cases, particularly in larger groups, xulgath tribes are led by powerful demon cultists or other monsters who seek to use the xulgaths as servants or slaves.
XULGATH LEADER CREATURE 3
CE MEDIUM HUMANOID XULGATH
Perception +9; darkvision
Languages Draconic, Undercommon
Skills Athletics +11, Intimidation +6, Stealth +6
Str +4, Dex +1, Con +2, Int –1, Wis +2, Cha +1
Items breastplate, greataxe, javelin (4)
AC 20; Fort +9, Ref +6, Will +9
HP 44
Stench (aura, olfactory) 30 feet. As xulgath warrior, but DC 19.
Speed 25 feet
Melee [one-action] greataxe +11 (sweep), Damage 1d10+6 slashing plus Weakening Strike
Melee [one-action] jaws +11, Damage 1d6+6 piercing plus Weakening Strike
Melee [one-action] claw +11 (agile), Damage 1d4+6 slashing
Ranged [one-action] javelin +8 (thrown 30 feet), Damage 1d6+4 piercing
Weakening Strike [one-action] The target must succeed at a DC 20 Fortitude save or become enfeebled 1 (or enfeebled 2 on a critical hit) for 1 round.
没有团,为什么还要翻译规则呢?
当然是为了友情了

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Re: 【Bestiary 1】地蜥人(Xulgath)
« 回帖 #4 于: 2020-11-10, 周二 09:48:49 »
补图
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Re: 【Bestiary 1】地蜥人(Xulgath)
« 回帖 #5 于: 2020-11-10, 周二 13:40:18 »
不是叫战蜥人吗

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Re: 【Bestiary 1】地蜥人(Xulgath)
« 回帖 #6 于: 2020-11-10, 周二 14:34:29 »
不是叫战蜥人吗
版权问题,改名字了。另外我一直想吐槽这不就H3的瞎子,到底当初怎么翻译成成战蜥人的,穴居人更靠谱些。
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