作者 主题: [种族典范]Ancestral Incarnate往世化身  (阅读 14971 次)

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离线 cloudphoenix

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[种族典范]Ancestral Incarnate往世化身
« 于: 2009-04-06, 周一 23:46:21 »
Ancestral Incarnate
往世化身
“It looks as if you spent a lifetime learning that technique.I humbly counter—with a technique that took a dozen lifetimes to master.”
“你穷尽一生所得到的知识,在我们天族看来不过是翰海中的一粒砂子。”
Prerequisite: Deva
前提条件:凡天
   All devas have at least a tenuous connection to their past lives, and they see themselves as spiritual descendants of their previous incarnations. For you,the connection to your past lives is more tangible. As an ancestral incarnate, you can call forth your own spirit as it existed years or centuries ago to advise you, protect you, and confound your enemies. Those who have the temerity to face you in battle learn that they aren’t fighting just the present-day incarnation of you, but also every incarnation of you that has ever been.
   所有的凡天多多少少都会有些前世的记忆,而他们也把自己当作是这些前世的精神后裔和形象化身。而作为你,前世的记忆更加清晰。作为一名先祖化身,你可以轻易地呼唤前世的精神——可能来自于几个世纪以前的精神——来指引你、保护你甚至是挫败你的敌人。那些冒失鬼在与你交战的时候将学会:与他们交战的不仅仅是一个今世的你,还有千千万万曾经的你。

Ancestral Incarnate Path Features
往世化身典范特性
Resurgent Action (11th): When you spend an action point to take an extra action, you can regain the use of an encounter attack power that you have already used during this encounter. The power’s level must be no higher than your level – 4, and you must use the power when taking the extra action.
回忆中的利剑(11级):当你花费一个行动点进行额外行动的时候,你可以恢复在本遭遇中已经使用过的一个遭遇攻击威能。这个威能的等级与你的等级差值是-4,而且你必须在进行额外行动的时候使用这个威能。
Serene Countenance (11th): You gain a +2 bonus to saving throws to end effects that make you dazed or stunned.
从容镇定(11级):在被迷惑或者打晕的时候,你获得+2奖励豁免投骰。
Past-Life Acolytes (16th): When you perform any ritual, you can make three ghostly incarnations of your past lives step out of your body to help you. Each incarnation either grants you a +2 bonus to the ritual’s skill check or contributes a healing surge to help pay the ritual’s healing surge cost, if any. The number of incarnations increases to four at 20th level, five at 25th level, and six at 30th level.
往世侍僧(16级):当你施展任何仪式的时候,你可以呼唤3个往世侍僧的灵魂化身离走出你的身体。每个往世侍僧给予你+2仪式技能鉴定奖励或者提供一个复原力代替仪式所要消耗的复原力——如果仪式需要的话。往世侍僧的数量在20级时为4个,在30级时为6个。

Ancestral Incarnate Powers
往世化身威能
Past-Life Guardian Ancestral Incarnate Attack 11
往世监护人 往世化身攻击 11
A translucent deva spirit steps out of your body and interposes itself between you and an enemy.
一个半透明的凡天的精神走出你的身体,然后它插入你和敌人的战斗。
Encounter ✦ Conjuration, Implement
遭遇✦咒语 法器
Standard Action Ranged 5
标准动作 射程5
Effect: You conjure a spectral guardian that occupies 1 square within range. The guardian lasts until the end of your next turn. The guardian makes the following attack when it appears, and it can repeat the attack as an opportunity attack.
效果:你驱使往世监护人在射程内占领一个格子。往世监护人持续到你下轮结束。他听从你的指挥进行攻击;并且在可以进行借机攻击的时候会再一次攻击。
Target: One creature adjacent to the guardian
目标:一个与往世监护人邻近的目标
Attack: Wisdom vs. Reflex
攻击:感知 vs 反射
Hit: 3d8 + Wisdom modifier damage.
命中:3d8+感知调整值

Past-Life Servant Ancestral Incarnate Utility 12
往世奴仆 往世化身 辅助12
A spirit resembling one of your past incarnations steps out of your body, bows briefly, and moves as you direct.
一个往世奴仆作为你前世的化身走出你的身体,对你略微地鞠了一下躬,然后听从你的命令。
Daily ✦ Conjuration
每日✦咒语
Minor Action Ranged 20
次要动作 射程20
Effect: You conjure a spectral servant in an unoccupied square within range. The servant can perform one of these tasks when it appears:
效果:你在射程内呼唤一个往世奴仆占据一个空格,他可以执行以下的差事。
✦ Move 6 squares.
✦ 移动6格
✦ Pick up an unattended object adjacent to it that weighs up to 20 pounds.
✦ 拣起邻近区域一个无人照料的物品——不超过20磅
✦ Manipulate an unattended object adjacent to it.
✦ 操作邻近区域一个无人使用的物体。
Sustain Minor: The servant persists, and it can perform another task from the list above. You can spend multiple minor actions in a round to have the servant perform multiple tasks.
维持 次要:往世奴仆继续存在,他可以继续做列表里的其他差事。你也可以花费一轮里更多的次要动作让往世奴仆做更多的差事。

Past-Life Vanguard Ancestral Incarnate Attack 20
往世先驱 往世化身 攻击20
Spirit after sword-wielding spirit leaps out of your body Each stabs a nearby enemy; then they all leap back inside you, invigorating you as they return.
一个手握长剑的灵魂跳出你的身体,刺向每一个邻近你的敌人,然后又跳回到你的身体里。而你则变得精神充沛。
Daily ✦ Healing, Implement
每日✦治疗 法器
Standard Action Close burst 5
标准动作:近身爆发5
Target::Each enemy in burst
目标:爆发内的每个敌人
Attack::Wisdom vs. Reflex
攻击:感知 vs 反射
Hit::4d8 + Wisdom modifier damage.
攻击:4d8+感知调整值
Effect:You regain 5 hit points for each target.
效果:每击中一个目标恢复5点生命
« 上次编辑: 2009-04-07, 周二 12:01:55 由 cloudphoenix »

离线 guoba

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[种族典范]Ancestral Incarnate往世化身
« 回帖 #1 于: 2009-04-07, 周二 00:15:26 »
为什么Lz会认为hit point = 攻击点....
这个单词在游戏界本来就是生命点的意思啊

离线 lega

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[种族典范]Ancestral Incarnate往世化身
« 回帖 #2 于: 2009-04-07, 周二 01:08:27 »
凡天...それはなに。
「 泣きながら北にはせゆく塔などのあるべき空のけはひならずや 」

离线 AlbertNi

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[种族典范]Ancestral Incarnate往世化身
« 回帖 #3 于: 2009-04-07, 周二 01:22:56 »
译名……很不规范。
规则部分最好能和其他翻译统一一下……
突然之间不知道放神马签名好了……
哦对了,我也是新人了!

离线 依文小鲷

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[种族典范]Ancestral Incarnate往世化身
« 回帖 #4 于: 2009-04-07, 周二 10:34:11 »
前提条件:凡天
要直接意译也应该是"梵天"吧 :em005

有些译名让人有点疑惑,例如"打击点"、"往世监护人"等等

规则方面可以跟其他翻译统一一下

 

离线 Agely

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[种族典范]Ancestral Incarnate往世化身
« 回帖 #5 于: 2009-04-07, 周二 12:01:18 »
“It looks as if you spent a lifetime learning that technique.I humbly counter—with a technique that took a dozen lifetimes to master.”

「看来你穷一生之力来『学习』这个技巧。那么,容许我谦卑地,用以十二生时间『掌握』的技巧来回应你。」

第一句就有一半是自由创作,这样好吗?

离线 Cedric

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[种族典范]Ancestral Incarnate往世化身
« 回帖 #6 于: 2009-12-30, 周三 15:31:04 »
A translucent deva spirit steps out of your body and interposes itself between you and an enemy.
一个半透明的凡天的精神走出你的身体,然后它插入你和敌人的战斗。

插入总觉得有点怪啊...用介入会不会好点啊.