作者 主题: 【#75】恶魔领主:希芙珂什(Sifkesh)  (阅读 16149 次)

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离线 Zarathustra

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【#75】恶魔领主:希芙珂什(Sifkesh)
« 于: 2020-05-20, 周三 14:15:50 »
希芙珂什(Sifkesh)

出自Pathfinder #75: Demon's Heresy pg. 86

这个骨瘦如柴的女人拥有满头鲜血淋漓的头发,她的眼睛和嘴唇被铁丝缝合着,身体的断肢漂浮在切面附近,看起来还没有断似的。

希芙珂什 CR28
XP 4,915,200
混乱邪恶中型异界生物(混乱,恶魔,邪恶,跨位面)
先攻+12;感官:黑暗视觉60尺,侦测善良,侦测守序,真知术;察觉+51
灵光:气势凶猛(120尺,DC38),邪恶灵光(20尺,DC31)


防御

AC 49,接触43,措手不及36(+4偏斜,+12敏捷,+1闪避,+6天生,+16亵渎)
HP 666(31d10+496);再生 30(神祇或神话)
强韧+30,反射+33,意志+30
防御能力:重击治愈,行动自如,渎神异端
DR 20/寒铁,传奇和善良
免疫:属性伤害,属性吸取,流血,魅惑和胁迫效果,死亡效果,电击,能量吸取,石化,毒素,挥砍武器
抗力:强酸30,寒冷30,火焰30;
SR 39


攻击

速度:30尺,飞行120尺(完美)
近战攻击:+5邪恶追击战斗剃刀ISWG +47/+42/+37/+32 (1d4+27/19–20),爪抓+42(4d6+27/19–20 附加1d4 魅力吸取)
占据5尺;触及30尺
特殊攻击:魅力吸取,绝望嚎哭,精准切割,自我了断

类法术能力(施法者等级28,专注+41)
常驻——侦测善良,侦测守序,行动自如,真知术,邪恶灵光
随意施展——星界投射,渎神之语(DC 30),极度绝望(DC 27),亵渎术,高等解除魔法,高等传送术,心灵遥控(DC28),形体变化,暗示术(DC 26),邪居,邪影击(DC 27)
3次/日——短讯暗示(DC 31),瞬发支配人类(DC 28),瞬发暗示术(DC 26),召唤恶魔,斗争徽记UM(DC 32)
1次/日——共鸣术(DC 31),时间停止,怪影杀手(DC 32)


属性

力量32,敏捷35,体质42,智力33,感知29,魅力36
BAB +31;CMB +42;CMD 85(无法被摔绊)
专长:寓守于攻,战斗反射,制造构装体,制造魔法武器和防具,制造奇物,重击专攻,闪避,精通重击(战斗剃刀),精通重击(爪抓),灵活移动,猛力攻击,类法术能力瞬发(支配人类,暗示术),跳跃攻击,恍惚重击,旋风攻击
技能:特技+46,唬骗+47,交涉+47,飞行+54,威吓+44,知识(奥秘)+42,知识(工程)+42,知识(历史)+42,知识(地方)+42,知识(贵族)+45,知识(位面)+45,知识(宗教)+42,察觉+51,察言观色+43,法术辨识+45,隐匿+46,使用魔法装置+44;种族调整+8察觉
语言:深渊语(不能说),天界语(不能说),通用语(不能说);心灵感应300尺
特殊能力:恶魔领主特性,断肢


生态

环境:任意(无底深渊)
组织:单独(独一)
宝物:三倍(+5邪恶追击战斗剃刀,其他宝物)


特殊能力

魅力吸取(Charisma Drain,Su):希芙珂什的爪抓能在目标的身上留下可怕的伤痕,即使魔法也无法治愈这些伤痕;伤痕以魅力吸取的方式表现出来。一个受害者被这种方式在身上留下越多的伤痕,他的个性就愈发悲观和消沉。如果一名生物的魅力属性被吸取到3或更低时,他对抗希芙珂什的类法术能力或超自然能力攻击的任何意志豁免都会自动失败。成功通过一个DC42的意志豁免可以抵抗通过这种攻击造成的魅力吸取,但是取而代之的,目标会陷入恶心持续1轮。豁免DC基于魅力。
重击治愈(Critical Healing,Ex):重击能让希芙珂什感到一阵能量的冲击并治疗她的伤口。对希芙珂什造成的重击的额外伤害会治疗她而不是对她造成伤害,治疗量等于重击的额外伤害量。这个伤害同时适用于攻击的正常伤害,如果正常攻击的伤害足以杀死她的话,这个能力可以防止她被杀死。希芙珂什不会从她自身或她盟友的暴击中受到任何伤害(同样不会受到治疗)——只有希芙珂什遭受到真正想要伤害她的攻击,她才能以这种方式治疗。每当希芙珂什以这种方式治愈任何伤害时,她将加速(hasted)持续1轮。希芙珂什正常受到偷袭和其他精准伤害。
绝望嚎哭(Despairing Cry,Su):每1d4轮一次,希芙珂什能以一个迅捷动作释放一阵仿若能撕裂灵魂的悲痛嚎哭,这会影响60尺半径扩散范围内的所有生物。在此范围内的生物必须尝试通过一个DC38的意志豁免,否则他会被绝望到想要自杀的冲动淹没——若豁免成功,生物仅会陷入恶心持续1d4轮。被此特殊攻击完全影响的生物在攻击检定、豁免检定、属性检定、技能检定和武器伤害检定上遭受-6减值,并且在24小时内不能获得任何士气加值的好处。一个通常情况下免疫恐惧的生物在受到绝望嚎哭的影响时会失去免疫恐惧的能力,并且当他处于类似魅惑人类、支配人类和暗示术效果时可以被命令做明显的自杀行为。复数的绝望嚎哭效果无法叠加。这是一个影响心灵的诅咒效果。豁免DC基于魅力。
断肢(Detached Limbs,Su):希芙珂什的胳膊、腿和头都没有固定在她的躯干上。相反,它们的位置与它们通常的位置大致相同,但从未完全对齐。她免疫任何损害四肢或头部的效果。此外,当她攻击时,她的四肢能以惊人的速度移动,给予她对一个中型生物而言更广的触及范围。
渎神异端(Heretical,Ex):希芙珂什异端的本质保护她不受到拥有信仰之人的侵害。当她对抗一个神术施法者的任何法术时,她的法术抗力提升到41,并且她在所有对抗这些法术的豁免检定上获得+2加值。一个自愿接触希芙珂什的神术施法者必须通过DC38的意志豁免,否则会反胃1d4轮。豁免DC基于魅力。
免疫刃器(Immune to   Edged Weapons,Ex):希芙珂什免疫任何形式的挥砍伤害和流血效果。
精确切割(Precise Cuts,Ex):希芙珂什成功造成任何挥砍伤害后,她额外造成等同于她智力加值的伤害。
自我了断(Suicide,Su):每天一次,当希芙珂什被一个敌人攻击时,她可以用一个直觉动作自愿卸除武装接受被杀的命运。面对这次攻击,她被当做措手不及状态,失去她AC上的亵渎加值和法术抗力,并且对抗这次攻击的任何豁免检定自动失败。如果这次攻击把她杀死了,她会立刻释放绝望嚎哭(即使她在之前的1d4轮里刚用过)。任何受到这次特殊的绝望嚎哭影响的生物会被额外地震慑1d4轮。在她自杀成功一轮过后,希芙珂什会自动重生,如同受到完全复生术(True Resurrection)影响一般。

圣娼妓希芙珂什,她是自杀、异教和绝望的恶魔领主。她统治着叫做梵天(Vantian)的深渊国度,一座被叫做“敞窗(Open Windows)”的传说之城。这座城市本身也在不断地毁灭自己,因为城市内的建筑不断地沿着一条永远摇摇欲坠的海岸线坠入汹涌的海浪中(海底就是恶魔领主大衮的深渊国度)。

希芙珂什是所有恶魔领主里最为神秘的,因为她拥有更多魔鬼甚至邪魔的性格和外表特征。位面学者一直在对这位恶魔领主的地位和力量努力地做出合理解释。他们相信希芙珂什是从九层地狱第一个信仰异教的欲魔的仇恨之中诞生的。因为她不断地诱惑其他强大的魔鬼,让他们从地狱身份堕落。她邀请一些魔鬼作为中意的仆人加入她的势力,但她也同时把其他受到诱惑的魔鬼留在地狱,以便他们可以更容易地颠复地狱的权谋。
(译注:猜测是因为欲魔前身被其他魔鬼发现信仰异教而受到极刑而死,死后的怨念仇恨化作恶魔领主?所以她现在的形态是一副长着羽翼的受刑身躯,对九层地狱抱有仇恨?.jpg)
希芙珂什的邪教
希芙珂什被渎神者、异教徒、背弃其他宗教之人和自杀的幸存者们崇拜。她的信仰相对单独和个人化,并且从来没有一个强大的抱团组织集体崇拜这位恶魔领主——她的邪教倾向于小规模,并且经常只有单独的崇拜者,这些崇拜者也许雇佣或者统治着不信仰圣娼妓的从属组织。对希芙珂什的崇拜是非常隐私秘密的事情,她的很多追随者明面上都信仰其他宗教,暗地里信仰这位异教的恶魔领主,以试图动摇他们那些拥有信仰的同伴的信念。希芙珂什的邪所包括被亵渎的教堂,闹鬼的屋子和拥有过多窗户的塔楼——然而事实上,这些希芙珂什的神庙和神龛经常都是废弃无人的。独自一人的崇拜者可能与其他生物(如食肉动物或不死生物)在该地点一起生活,甚至可能依赖这些生物的存在,用以方便让它们保护自己和防御敌人的进攻。
  希芙珂什的邪徽是一双女性的手交叉在割开的手腕上的图案。她的偏好武器是战斗剃刀。她授予的主领域是混乱、邪恶、疯狂、诡术,子领域是欺骗,恶魔,失却和梦魇(尽管通常来讲她无法授予失却领域,但是她可以这样做的原因是她与绝望、无望有紧密的联系)。





剧透 -   :
Demon Lord, Sifkesh
This gaunt woman has blood-soaked hair, eyes and lips stitched shut with wire, and severed limbs that float nearby as if they were still attached.
SIFKESH   CR   28
XP   4,915,200 CE Medium outsider (chaotic, demon, evil, extraplanar)
Init +12; Senses darkvision 60 ft., detect good, detect law, true seeing; Perception +51
Aura frightful presence (120 ft., DC 38), unholy aura (20 ft., DC 31)
DEFENSE
AC 49, touch 43, flat-footed 36 (+4 deflection, +12 Dex, +1 dodge, +6 natural, +16 profane)
hp 666 (31d10+496); regeneration 30 (deific or mythic)
Fort +30, Ref +33, Will +30
Defensive Abilities critical healing, freedom of movement, heretical;
DR 20/cold iron, epic, and good;
Immune ability damage and drain, bleed, charm and compulsion effects, death effects, electricity, energy drain, petrification, poison, slashing weapons;
Resist acid 30, cold 30, fire 30; SR 39
OFFENSE
Speed 30 ft., fly 120 ft. (perfect)
Melee +5 unholy speed war razor +47/+42/+37/+32 (1d4+27/19–20), claw +42 (4d6+27/19–20 plus 1d4 Cha drain)
Space 5 ft.; Reach 30 ft.
Special Attacks Charisma drain, despairing cry, precise cuts, suicide
Spell-Like   Abilities (CL 28th; concentration +41)
Constant—detect good, detect law, freedom of movement, true seeing, unholy aura
At will—astral projection, blasphemy (DC 30), crushing despair (DC 27), desecrate, greater dispel magic, greater teleport, telekinesis (DC 28), shapechange, suggestion (DC 26), unhallow, unholy blight (DC 27)
3/day—demand (DC 31), quickened dominate person (DC 28), quickened suggestion (DC 26), summon demons, symbol of strifeUM (DC 32)
1/day—sympathy (DC 31), time stop, weird (DC 32)
STATISTICS
Str 32, Dex 35, Con 42, Int 33, Wis 29, Cha 36
Base Atk +31; CMB +42; CMD 85 (can’t be tripped)
Feats Combat Expertise, Combat Reflexes, Craft Construct, Craft Magic Arms and Armor, Craft Wondrous Item, Critical Focus, Dodge, Improved Critical (war razor), Improved Critical (claw), Mobility, Power Attack, Quicken Spell-Like Ability (dominate person, suggestion), Spring Attack, Staggering Critical, Whirlwind Attack
Skills Acrobatics +46, Bluff +47, Diplomacy +47, Fly +54, Intimidate +44, Knowledge (arcana) +42, Knowledge (engineering) +42, Knowledge (history) +42, Knowledge (local) +42, Knowledge (nobility) +45, Knowledge  (planes) +45, Knowledge (religion) +42, Perception +51, Sense Motive +43, Spellcraft +45, Stealth +46, Use Magic Device +44; Racial Modifiers +8 Perception
Languages Abyssal (can’t speak), Celestial (can’t speak), Common (can’t speak); telepathy 300 ft. SQ demon lord traits, detached limbs
ECOLOGY
Environment any (Abyss)
Organization solitary (unique)
Treasure triple (+5 unholy speed war razor, other treasure)

SPECIAL   ABILITIES
Charisma   Drain (Su) Sifkesh’s claw leaves hideous scars that resist healing even via magic; these scars manifest as Charisma drain. The more scars a victim gains in this manner, the more despondent and depressed its personality grows. A creature whose Charisma score is drained to 3 or lower by this attack automatically fails any Will save against any spell-like ability or supernatural attack made by Sifkesh. A successful DC 41 Will save resists the Charisma drain inflicted by this attack, and instead causes the victim to be sickened for 1 round. The save DC is Charisma-based.
Critical   Healing   (Ex) Critical hits cause Sifkesh to experience a sudden rush of energy and healing. Any additional damage dealt to Sifkesh by a critical hit actually heals her of that amount of damage rather than harming her. This damage applies simultaneously to the attack’s normal damage, and can prevent her from being slain if the damage from the normal attack would otherwise have been enough to kill her. Sifkesh takes no damage at all (but neither does she gain healing) from critical hits she or her allies deal to her—only attempts to actually damage her can heal her in this way. Whenever Sifkesh is healed of any damage in this manner, she becomes hasted for 1 round. Sifkesh takes normal damage from sneak attacks and other precision-based damage.
Despairing   Cry   (Su) Once every 1d4 rounds as a swift action, Sifkesh can unleash a soul-rending mournful scream that affects all creatures in a 60-foot-radius spread. A creature in this area must attempt a successful DC 38 Will save or be overcome by suicidal despair—on a successful save, a creature is merely sickened for 1d4 rounds. A creature fully affected by this special attack takes a –6 penalty on attack rolls, saving throws, ability checks, skill checks, and weapon damage rolls, and cannot gain the benefit of any morale bonus for 24 hours. A creature that is normally immune to fear loses that ability while under the effects of despairing cry, and can be ordered to take obviously suicidal acts while under the influence of effects like charm person, dominate person, and suggestion. The effects of multiple despairing cries do not stack. This is a mindaffecting sonic curse effect. The save DC is Charisma-based.
Heretical   (Ex) Sifkesh’s heretical persona protects her from servants of faith. Against any spell cast by a divine spellcaster, her Spell Resistance increases to 41, and she gains a +2 bonus on all saving throws against such spells. A divine spellcaster who willingly touches Sifkesh must succeed at a DC 38 Will save or be nauseated for 1d4 rounds. The save DC is Charisma-based.
Detached   Limbs   (Su) Sifkesh’s arms, legs, and head are not physically attached to her torso. Instead, they float in approximately the positions they would normally take up, but never quite perfectly aligned. She is immune to any effect that severs limbs or her head. In addition, when she attacks, her limbs can move with surprising speed, effectively granting her exceptional reach for a Medium creature.
Immune   to   Edged   Weapons   (Ex) Sifkesh is immune to all forms of slashing damage and bleed effects.
Precise   Cuts   (Ex) Sifkesh deals an amount of additional damage equal to her Intelligence bonus on any successful attack that deals slashing damage.
Suicide   (Su) Once per day as an immediate action, Sifkesh can drop her defenses when attacked by a foe. She is treated as flat-footed for this attack, loses her profane bonus to her AC and spell resistance, and automatically fails any saving throws against that attack. If this attack kills her, she immediately utters her despairing cry (even if she’s already used it within the previous 1d4 rounds). Any creatures affected by this particular despairing cry are also stunned for 1d4 rounds. One round after she commits suicide, Sifkesh automatically comes back to life, as if affected by true resurrection.

Sifkesh, the Sacred Whore, is the demon lord of suicide, heresy, and hopeless despair. She rules the Abyssal realm of Vantian, the legendary City of Open Windows. The city itself is constantly destroying itself, as its buildings continually plummet into the churning surf along an eternally crumbling coastline.
Sifkesh is among the most enigmatic of all demon lords, for she seems more diabolic or even daemonic in her personality and appearance. Planar scholars have long struggled to interpret the demon lord’s position and power. The belief that Sifkesh rose from the animus of a heretical erinyes who became the first of Hell’s heretics is correct, and she constantly works to seduce and lure additional powerful devils from their infernal roles, inviting some to join her as favored minions but leaving others in place so they can more easily work to subvert Hell’s machinations.

sifkesH’s cult
Sifkesh is worshiped by blasphemers, heretics, outcasts from other religions, and survivors of botched suicide attempts. Her faithful are relatively solitary individuals, and there isn’t a strong element of group worship of the demon lord—her cults tend to be small and often amount to only a single worshiper who might employ or rule his own group of minions or followers who don’t actually serve the Sacred Whore. Worship of Sifkesh is a deeply personal and secretive thing, and many of her followers publicly belong to other religions, worshiping the demon lord of heresy in secret as they work to undermine the faith their allies and companions believe them to have. Holy sites to Sifkesh include desecrated churches, haunted houses, and towers with too many windows—nearly always, such temples and shrines to Sifkesh are empty and abandoned. The lone worshiper might share the site with other creatures such as predators or undead, and may even rely upon the presence of such creatures as convenient protection and defense against the enemy.
Sifkesh’s unholy symbol is a pair of feminine hands crossed at slashed wrists. Her favored weapon is the war razor (The Inner Sea World Guide 290–291). She grants access to the domains of Chaos, Evil, Madness, and Trickery, and to the subdomains of Deception, Demon, Loss, and Nightmare (even though she normally wouldn’t be able to grant access to the subdomain of Loss, she can do so due to her close associations with despair and hopelessness).
« 上次编辑: 2020-10-22, 周四 16:08:00 由 沉沦 »

离线 所罗门之仗

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Re: 【Pathfinder #75】恶魔领主:希芙珂什(Sifkesh)
« 回帖 #1 于: 2020-05-20, 周三 14:26:01 »
是Adventure Path(冒险之路)第75期吧,顺带最好付一下原文,以及True Resurrection是完全复生术的意思
« 上次编辑: 2020-05-20, 周三 16:36:31 由 所罗门之仗 »

离线 exg

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Re: 【Pathfinder #75】恶魔领主:希芙珂什(Sifkesh)
« 回帖 #2 于: 2020-05-20, 周三 20:19:30 »
这个伤害同时适用于攻击的正常伤害,如果正常攻击的伤害足以杀死她的话,这个能力可以防止她被杀死。

可以理解为非重击杀不死吗

离线 Zarathustra

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Re: 【Pathfinder #75】恶魔领主:希芙珂什(Sifkesh)
« 回帖 #3 于: 2020-05-21, 周四 02:40:41 »
是Adventure Path(冒险之路)第75期吧,顺带最好付一下原文,以及True Resurrection是完全复生术的意思
多谢指正,“True Resurrection”这块已修改

离线 Zarathustra

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Re: 【Pathfinder #75】恶魔领主:希芙珂什(Sifkesh)
« 回帖 #4 于: 2020-05-21, 周四 13:20:46 »
这个伤害同时适用于攻击的正常伤害,如果正常攻击的伤害足以杀死她的话,这个能力可以防止她被杀死。

可以理解为非重击杀不死吗
例如:角色受到4倍重击伤害时,原本的1倍伤害还在,角色恢复原本增加的那3倍重击伤害的血量,恢复的血量可防止角色被原本的1倍伤害杀死。
« 上次编辑: 2020-05-21, 周四 13:22:21 由 Zarathustra »

离线 希尔

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Re: 【Pathfinder #75】恶魔领主:希芙珂什(Sifkesh)
« 回帖 #5 于: 2020-05-21, 周四 17:45:41 »
Sifkesh 是最神秘的恶魔领主之一,因其性格与形貌更接近魔鬼甚至邪魔。位面学者们已花费了许久的时光,试图解明这位恶魔领主的地位与权柄。有一种说法认为,Sifkesh 是由第一位叛出地狱的异端欲魔的灵魂升格而来,这其实是对的。她一直致力于诱惑其他在地狱中富有权力的强大魔鬼,邀请其中一些直接加入麾下,也留下其他一些在原来的位置上,以便里应外合,为颠复地狱带路。
见证了丢人的币+1