作者 主题: 【Bestiary 1】伏网怪(Web Lurker)  (阅读 8412 次)

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离线 四月

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【Bestiary 1】伏网怪(Web Lurker)
« 于: 2021-01-26, 周二 17:42:40 »
伏网怪(Web Lurker)
伏网怪,也被称为伊特怪(Ettercap),是一种仅生活在蜘蛛成群的巢穴内的丑陋怪物,但他会积极地培育和看护此类昆虫。

引述: 边栏:地理
伏网怪巢穴(WEB LURKER LAIRS)
无论是独自狩猎还是结成团伙,伏网怪都会在森林、沼泽或灌木丛生的丘陵地带进行狩猎,并把巢穴修筑在高大的树木之上或者高耸的峡谷峭壁之中,再用同样的网与天然材料修筑陷阱和圈套包围其领地。

引用
伏网怪陷阱(Web Lurker Traps)
此处列出了一些伏网怪会使用的陷阱。

伏网怪落石陷阱(Web Lurker Deadfall)    危害 3
机械 陷阱 
隐秘 DC 23
描述 一个拌足绳圈使得拦网松脱,导致一堆岩石落到10尺边长方格内的所有目标上
————————————————————————
解除 生存(受训)或贼活(专家)DC 20可调整触发陷阱的绳索
AC 19;强韧 +9,反射 +9
落石陷阱反应 触发 有生物进入拌足绳圈所在的方格;效果 陷阱所在10尺边长方格内的所有生物受到2d6钝击伤害(DC 20基础反射豁免)。

伏网怪套索(Web Lurker Noose)    危害 2
机械 陷阱  
隐秘 DC 22
描述 谨慎摆放在喉咙高度的绳索会在生物走入陷阱时将其套住
————————————————————————
解除 生存(受训)或贼活(专家)DC 18可调整触发陷阱的绳索
AC 18;强韧 +11,反射 +5
蛛网套索反应(攻击) 触发 有生物走入拌足绳圈所在的方格;效果 伏网怪套索作出套索打击对抗触发陷阱的生物
近战 套索+13(致命d10),伤害 3d6钝击,并且目标被擒抱(grabbed)并拽离地面(逃脱DC 22)。只要目标被套索捕捉着,目标就会在其每个回合结束时承受1d6点钝击伤害。

伏网怪(Web Lurker)    生物 3
NE 中型 异怪  
察觉 +10;黑暗视觉(darkvision),颤动感知(模糊)30尺(有生物碰触到他的网时)
语言 邪灵语;蛛语者
技能 特技+9,运动+9,手艺+8(制作陷阱和圈套时+12),隐秘+11
力量 +4,敏捷 +4,体质 +3,智力 +1,感知 +3,魅力 +1
蛛语者 伏网怪能与蜘蛛交谈,其效果与限制同动物交谈(speak with animals)

AC 19;强韧 +10,反射 +11,意志 +8
HP 45
先猎物一步反应 触发 有生物碰触到伏网怪的蛛网,且伏网怪自身也在网上时;要求 此时还未投掷先攻;效果 伏网怪自动注意到该生物并且在投掷先攻前行走(Strides)或攀爬(Climbs)

速度 25尺,25尺攀爬
近战单动 獠牙+11(毒素),伤害 1d8+6穿刺 外加 伏网怪毒
近战单动 爪抓+11(灵巧),伤害 1d8+6挥砍
近战单动 蛛网+11,效果 蛛网陷阱
伏网怪毒毒素) 豁免检定 DC 19强韧;最大持续时间 10轮;阶段1 1d6毒素和措手不及(1轮);阶段2 1d6毒素、措手不及和缓慢1(1轮)
蛛网陷阱 被伏网怪的蛛网攻击命中的生物会被禁足,并被困在最近的表面上,直至成功通过DC 20的特技检定才能逃脱

原文
劇透 -  原文:
Web Lurker
Web lurkers, known also as ettercaps, are ugly monsters that not only dwell within the lairs of spiders and swarms, but actively cultivate and shepherd such vermin.

WEB LURKER LAIRS
Whether alone or in a group, web lurkers hunt in forests, swamps, or scrubby hill lands, constructing structures from their webs high up in trees or within craggy, high canyons, and they surround their territory with traps and snares constructed of the same webbing and natural material

Web Lurker Traps
The following traps are some used by web lurkers.

WEB LURKER DEADFALL HAZARD 3
MECHANICAL TRAP
Stealth DC 23
Description A web tripwire lets loose a bundle of boulders that fall on all targets within a 10-foot square.
Disable Survival (trained) or Thievery (expert) DC 20 to rearrange the webbing
AC 19; Fort +9, Ref +9
Deadfall [reaction] Trigger A creature steps into the square with the web tripwire. Effect All creatures in the trap’s 10-foot square take 2d6 bludgeoning damage (DC 20 basic Reflex save).

WEB LURKER NOOSE HAZARD 2
MECHANICAL TRAP
Stealth DC 22
Description Discreet webbing at throat level snags a creature that walks into it.
Disable Survival (trained) or Thievery (expert) DC 18 to rearrange the webbing
AC 18; Fort +11, Ref +5
Web Noose [reaction] (attack); Trigger A creature steps into the square with the web tripwire. Effect The web lurker noose makes a noose Strike against the triggering creature.
Melee noose +13 (deadly d10), Damage 3d6 bludgeoning and the target is grabbed and pulled off the ground (Escape DC 22). The target takes 1d6 bludgeoning damage at the end of each of its turns as long as it’s caught in the noose

WEB LURKER CREATURE 3
NE MEDIUM ABERRATION
Perception +10; darkvision, tremorsense (imprecise) 30 feet (creatures touching its web)
Languages Aklo; spider speak
Skills Acrobatics +9, Athletics +9, Crafting +8 (+12 to craft traps and snares), Stealth +11
Str +4, Dex +4, Con +3, Int +1 Wis +3, Cha –1
Spider Speak The web lurker can speak with spiders, with the same effects and limitations as speak with animals.
AC 19; Fort +10, Ref +11, Will +8
HP 45
Spring upon Prey [reaction] Trigger A creature touches the web lurker’s web while the web lurker is on it. Requirement Initiative has not yet been rolled. Effect The web lurker automatically notices the creature and Strides or Climbs before rolling initiative.
Speed 25 feet, climb 25 feet
Melee [one-action] fangs +11 (poison), Damage 1d8+6 piercing plus web lurker venom
Melee [one-action] claw +11 (agile), Damage 1d8+6 slashing
Melee [one-action] web +11, Effect web trap
Web Lurker Venom (poison) Saving Throw Fortitude DC 19; Maximum Duration 10 rounds; Stage 1 1d6 poison and flat-footed (1 round); Stage 2 1d6 poison, flatfooted, and slowed 1 (1 round)
Web Trap A creature hit by the web lurker’s web attack is immobilized and stuck to the nearest surface until it succeeds at DC 20 Acrobatics check to Escape.
« 上次编辑: 2021-01-27, 周三 10:01:46 由 四月 »
没有团,为什么还要翻译规则呢?
当然是为了友情了

线上 璀璨星炬

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Re: 【Bestiary 1】伏网怪(Web Lurker)
« 回帖 #1 于: 2021-01-26, 周二 17:49:44 »
Spring Upon Prey照 原子能青蛙 的翻译成饿蛛扑食如何?
理想的译法是这样的:先把原文看懂,照原文译出来,看看念不念得下去,试删掉几个不一定用得着的字,看看是否有损文义和文气。如果有损,再补回来。试把不可少的字加进去,看看是否超出原文范围,增减以后和原文再校对一次。有些地方是否译错,语气的轻重是否恰如其分,原文的弦外之音译文是找不找得到?原文的意思要消化;译文的文字要推敲。有经验的译者可能一下笔就译好了,不过还是要推敲的时候多。

离线 原子能青蛙

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Re: 【Bestiary 1】伏网怪(Web Lurker)
« 回帖 #2 于: 2021-01-27, 周三 08:44:12 »
想到了当年在博得之门里斗篷森林里的蜘蛛巢穴
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