A PC uses his own spell list to determine the level of the replicated spell. If the spell does not appear on his list, use the spell level that appears on the wizard's or psychic's list.
Shadow Enchantment
Source Occult Realms pg. 17
School illusion (shadow) [shadow]; Level arcanist 3, bard 3, skald 3, sorcerer 3, wizard 3
Casting
Casting Time 1 standard action
Components V, S
Effect
Range see text
Effect see text
Duration see text
Saving Throw Will disbelief, see text; Spell Resistance yes
Description
You use material from the Shadow Plane to cast a quasi-real, illusory version of a psychic, sorcerer, or wizard enchantment spell of 2nd level or lower. Spells that deal damage or have other effects work as normal unless the affected creature succeeds at a Will save. If the disbelieved enchantment spell has a damaging effect, that effect is one-fifth as strong (if applicable) or only 20% likely to occur. If recognized as a shadow enchantment, a damaging spell deals only one-fifth (20%) the normal amount of damage.
If the disbelieved attack has a special effect other than damage, that effect is one-fifth as strong (if applicable) or only 20% likely to occur. Regardless of the result of the save to disbelieve, an affected creature is also allowed any save (or spell resistance) that the spell being simulated allows, but the save DC is set according to shadow enchantment’s level (3rd) rather than the spell’s normal level. Objects, mindless creatures, and creatures immune to mind-affecting effects automatically succeed at their Will saves against this spell.
Shadow Enchantment, Greater
Source Occult Realms pg. 17
School illusion (shadow) [shadow]; Level arcanist 6, bard 6, skald 6, sorcerer 6, wizard 6
Casting
Casting Time 1 standard action
Components V, S
Effect
Range see text
Effect see text
Duration see text
Saving Throw Will disbelief, see text; Spell Resistance yes
Description
This spell functions like shadow enchantment, except that it enables you to create partially real, illusory versions of psychic, sorcerer, or wizard enchantment spells of 5th level or lower. If the spell is recognized as a greater shadow enchantment, it’s only three-fifths (60%) as effective.
PFS Legal
Litany of Truth
Source Qadira, Jewel of the East pg. 33
School divination [language-dependent]; Level inquisitor 6, paladin 4
Casting
Casting Time 1 swift action
Components V, S, DF
Effect
Range close (25 ft. + 5 ft./2 levels)
Target one creature
Duration 1 round
Saving Throw Will negates; Spell Resistance yes
Description
With a tirade against deceit, you strip the target of any illusions cloaking it. Any illusion spells or effects affecting the target are suppressed for the spell’s duration. In addition, the target can’t benefit from concealment.
While subject to this spell, the target cannot be the target of another spell that has the word “litany” in the title.